3Dekeystoner project

This is a programming sub project really. I am working on creating a web site with a SQL database behind it to document my computer game collection. One of the key differences between my projects and the many similar projects out there is that I plan to include 3D models of the game boxes.

I am creating the 3D models in Blender 3D 2.8. To get the textures, I started by taking pictures of each side of the game box and editing them into textures in Photoshop. I wanted to make it so people that didn’t have Photoshop could document their game collection and upload the models to the database.

The tool is a work in progress but here is the basic idea. You load all of the photos you took of your box and they appear on the left.

Currently the computer vision attempts to guess where the edges of the box are. It doesn’t work that great yet. That is why I have included the ability to manually edit the corners. I have included a screen shot of a case where the computer vision worked and one where it failed.

Here is what editing the failed guess looks like. As you move the corner points the preview pane on the upper right updates in real time.

I have more features planned and I also have a lot of work to do on the web site front end as well.